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Betting

Bets are placed with the arena's bookmaker NPC. The system handles stakes, the house cut (rake) and automatic payout at the end of the fight.

Betting must be enabled (Config.Betting.enabled) and allowed for the relevant combat mode (allowedModes). Each arena can override these settings — see Configuration.

Player side — placing a bet

  1. Walk up to the bookmaker ("Betting office").
  2. Who do you want to bet on? — choose a fighter.
  3. Enter your stake (between the configured minimum and maximum).
  4. The bet is placed. The total pool and number of bets are shown.

You can't bet on yourself if you're fighting, nor exceed the maximum stake per fight.

Special bet: KO < 1 min

A secondary Yes / No market: "Will there be a KO in under one minute?" Available alongside the main bets (NPC vs NPC and Royal Rumble). It settles at the end of the fight based on its actual duration.

Manager side — managing a fight

At the bookmaker (or via the bet-opening flow), the manager has:

ActionEffect
Open betsPlayers can stake. Requires defined fighters.
Close bets and start the fightLocks the stakes and starts the fight.
Cancel the fight (refund)Cancels and refunds the stakes (if refundOnCancel).

While bets are open, you can return to manage them with the command:

/paris

Results & payout

At the end of the fight:

  • Winners share the pool, house cut deducted (rakePercent).
  • If nobody bet on the winner: depending on refundIfNoWinnerBets, the house either keeps the pot or the stakes are refunded.
  • A cancelled fight refunds the stakes (if refundOnCancel).

The currency used is defined by Config.Betting.currency. Note that RSG has no native gold: a "gold" currency is treated as cash there.

League standings

At the bookmaker, a "League standings" option lets any player view the standings in read-only mode. League management is done from the tablet — see Tournaments & leagues.